Shin Koihime Musou Otome Ryouran Sangokushi Engi Download Games

So if I'm getting this right: This is a translation project that has received official confirmation from MangaGamer giving them (the translation group in question) permission to translate a game (In this case Shin Koihime Musou) that MangaGamer has the rights to. Now my questions are: 1. How will the technical work be done? Will there be a patch after completion (or even partial patches before completion)? Will the patch be given to the public for free with or without the game (at least the intentions for the patch, not other party intentions)?

Shin Koihime†Musō: Otome Taisen Sangokushi Engi (真・恋姫†夢想 ~乙女対戦★三国志演義) - the first fighting game is a spin-off from the original series of eroge novels in which the heroines of the Three Kingdoms era find out which of them is the strongest, fighting among themselves.The arcade edition came out on July 30, 2011 and version 1.2 came out next year on June 4.

The SKM Project. 1,376 likes 5 talking about this. The official page for The SKM Project team! Shin Koihime † Musou ~Otome Ryouran ☆ Sangokushi Engi~ - Progress. A detailed overview of the project's current progress. Ll assimilate our team into their group completely and we’ll hopefully keep our partnership even. Feb 20, 2014 Shin Koihime Musou: Otome Taisen Sangokushi Engi (JPN) PS3 ISO Download for the Sony PlayStation 3/PS3/RPCS3. Game description, information and ISO download page.

Will MangaGamer be using the translated text of this group in their copy of the game? You are correct. This project is with the support of MangaGamer.

In real life, I've got a working relationship with them and was able to talk to them about getting this translated. We're doing the translating and proofreading ourselves. Then it will be sent to BaseSon (the developers) to add into the game, then sent back to us to beta test. If there are any errors after we test it, we will create a patch.

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No point doing a job if we don't do it well. I assume MangaGamer would release any patch made for free, but I do believe anyone interested would have t purchase the game from MangaGamer to have it in English. We are doing the translations for the companies involved to use.

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We will now be editing the first post to include all of our current progress, to help make finding out easier. We intend to update this around biweekly, so no need to check for updates daily.

Chat is still encouraged, so don't worry about burying our latest update. For newcomers, this is a project currently dedicated to releasing Shin Koihime Musou. The next game on our list is its fandisc, Moeshouden.

Now then, here's our current progress! Note, this is currently just translation. Not editing or a patch of some variety. Translation Progress- Story 100% Character Events 96.5% H-scenes 23.4% Total game 73%.

Wow more than 50 characters thats a metric butt ton. If you have connections with mangagamer have you talked to them about why they haven't picked up this title, after all they did the first one. And as for it coming out now you have to understand this vn involves gameplay elements and is a large title at upwards of 50 hours of play time it would take a fan trans group quite a while to hack and translate this project you're probably looking at a minimum of over a year and thats if there is no hiccups along the way and there almost always are. But i have to agree with wanting to play this one aswell i have the original on my hard drive but haven't gotten around to playing it. I loved the anime series though. I don't think the translation cost is the biggest problem though.

Since Shin is even bigger than Koihime the voice acting licence will be even more expensive. They'll most likely have to release it without voices again at first and they'll probably need to sell more than 2000 copies (what they needed last time) to recoup the cost and get the voices back. Just be prepared that there's a pretty big risk that mangagamer will say: 'No we can't publish this yet and if you publish this we'll be forced to sue you.'

Shin